Alex Tully

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My name is Alex Tully and well basically I am a huge open world gamer fanatic anything with dark and macabre themes are where my interests lie. I have a huge admiration for anything of a fantasy based nature. My main areas of specialism are Prop Art, Character/ Creature Art and Environment Art. I have always considered myself to be a Generalist artist. Having knowledge on various styles and disciplines to me just seems to make perfect sense.

The work presented was part of my Independent Project and it involved myself exploring the importance of immersion within games. More importantly, how do Gaming Companies embellish immersive elements through the use of asset creation, lighting, sound and historically credible research material. I designed this trench from scratch and throughout the creative process, I used a variety of historically credible sources to help me design this scene. I wanted to develop a game ready scene where the environment playe as the main factor towards developing immersion.

Softwares specilaities include: Photoshop, Clip Studio, Maya, Zbrush, Substance Painter, Unreal Engine 5 and Marmoset.

Please feel free to ask any questions.

Thank you.