Daniel Moss Lecturer, Future Media Production

Daniel Moss

I am a lecturer in Future Media Production at the School of Digital Arts (SODA) at Manchester Metropolitan University. I focus on digital content creation and virtual production, with emphasis on Unreal Engine, enabling students to create next generation real time 3D content.

I gained my BA in Photography and MA in Television Production and have worked within the creative digital industry for almost 20 years as a Production Development Manager, Film Editor, Camera Operator and Technical Officer.

I have an interest in combining game engine software and traditional cinematic techniques to create digital content for emerging technologies, including Augmented Reality (AR), Virtual Reality (VR) and 3D Pre-Visualisation.